A different kind of blog for a different kind of guitarist
Jeff Whitfield
First post of this blog. Where do I even start?
Well, for starters, I'm not your typical guitarist. In fact, I don't think you could consider me as a guitarist by trade. I mean, I play guitar and bass...but I didn't start with those instruments when I started learning music at a young age. I started with piano and then graduated to a synthesizer. I didn't pickup a guitar till a little later on...a bass guitar actually. Even then I don't consider myself that good of a guitarist. I'm more of a generalist musician really. Piano, keyboards, bass, guitar, vocals...even drums if I took the time to practice.
So what does that mean for this blog? It means I don't approach instruments like the guitar the way most other guitarists would. Because I started as a keyboardist I tend to approach the guitar the way you would a synthesizer. If anything my goal is to help you change your mindset on what you can do with a guitar.
The guitar as oscillator
Think of the guitar itself as the thing that produces the first initial tone. In a synthesizer, it's usually called an oscillator, which is what's responsible for creating an initial tone. And there are a bunch of different types of oscillators out there: analog, digital, wavetable, FM, additive, granular, sample, modeling, and more. With guitars, there are a variety of different styles of guitars which, like synthesizers, have an impact on the initial tone: body style, pickups, strings, materials, and more. With pickups alone there's everything from single-coils, humbuckers, P-90's, active pickups, all of which are made in different ways that impact the way the guitar sounds. Your guitar is the baseline tone, an oscillator generator with strings if you will.
Most synthesizers follow a typical signal path. If there are multiple oscillators, some sort of mixer is used to blend multiple oscillators together. This isn't something that a guitarist would usually do. I mean, you wouldn't blend two different guitars together, right? What you might do though is split your guitar signal and run it into multiple amps, effectively blending multiple amp tones together. Which is really hard to do with analog gear. But with digital modelers? Super easy and something worth exploring.
From there, the signal might enter into a filter, which is used to cut and/or boost certain frequencies. In fact, filters are used a LOT with synthesizers to change the character of the sound. We're used to opening and closing filters either manually or through a modulator. Sound familiar? You do the same thing with volume pedals, wah-wah, tremolo, vibrato, and other types of pedals that affect either frequency or volume. On top of that, you use EQ to change the overall character of your guitar tone before it moves to the next stage of your signal path.
After that, the signal goes through an amplifier stage — and this is where it gets interesting for guitarists, because the amp is doing double duty. On a synthesizer, the VCA (Voltage-Controlled Amplifier) is purely about controlling volume and dynamics. It doesn't color the tone, it just controls how loud the signal is and how it behaves over time. On a guitar rig, your amp is doing that AND shaping the tone at the same time. The preamp section adds character, grit, and compression. The power amp section adds its own kind of saturation and feel. So in some ways a guitar amp is a filter and an amplifier rolled into one, which is part of why amp choice matters so much. It's not just a volume knob — it's a core part of the sound design.
From there, the signal moves through the effects chain and out to whatever's at the end — a speaker cabinet, a PA, an audio interface, a DAW. The effects stage is where a lot of the personality gets added: distortion, modulation, delay, reverb. On a synthesizer, this part of the chain tends to be very deliberate and patchable — you decide exactly what goes where and in what order. Guitarists have traditionally been a bit more intuitive about it, following rules of thumb like "put your drives before modulation, modulation before delay, delay before reverb." Those conventions exist for good reasons, but they're not laws. Plenty of great sounds come from breaking them, and we'll get into that a lot on this blog.
On top of all of this are envelope generators and modulation — and this is the piece that I think guitarists underestimate the most. On a synth, an envelope generator watches for a trigger (a key press) and responds by firing a shaped voltage curve: it rises, falls, holds, and releases over time. That curve gets routed to the filter, the amplifier, or both, and it's what gives a synthesizer sound its sense of motion and life. A pad swells because an envelope is slowly opening the VCA. A plucked lead sound has that snap-and-decay because an envelope is briefly popping the filter open and then pulling it back. Without envelopes, everything sounds flat and static.
Guitarists have envelope-like behavior built into the instrument itself — it's just happening acoustically rather than electronically. Every time you pick a note, you're generating a natural envelope: fast attack, then a decay as the string loses energy, then silence when you mute it. What's cool is that you can make this explicit with the right gear. Envelope filters (also called auto-wahs) are literally envelope followers — they read your pick attack and use it to sweep a filter, just like a synth envelope would. Compressors shape the attack and sustain of your signal in ways that map directly to the A and S of an ADSR. And with modulation — LFOs, expression pedals, MIDI controllers — you can add the same kind of rhythmic, evolving movement to a guitar signal that a keyboardist would take for granted on a synth patch.
The point is, the underlying architecture is the same. Source → filter → amplifier → effects → output. Whether you're programming a patch on a Moog or dialing in a tone on a pedalboard, you're working through the same stages. You're just using different vocabulary to talk about them.
Where the Tone Master Pro comes in
So that's the mindset. Now let's talk about what I'm actually going to be doing with this blog.
I've been spending a lot of time with the Fender Tone Master Pro, and it's become the centerpiece of how I approach the guitar right now. If you're not familiar with it, the Tone Master Pro is a digital amp modeler and multi-effects unit — it models amps, cabs, and effects digitally, all in one box. And it's genuinely excellent at it.
But here's what I find most interesting about it: it completely frees you from the conventions of how a traditional guitar signal chain is supposed to work.
With analog gear, there are rules. Fuzz goes before wah. Modulation goes in the effects loop. You run one amp at a time unless you want to deal with a whole lot of cable management and phase issues. You put reverb last because anything after it sounds weird. These rules exist for good reasons — they're based on how the hardware behaves electrically. Impedance, signal level, gain staging...it all matters with real analog gear.
With a digital modeler, those constraints don't exist in the same way. The signal is just data. You can put a reverb before your amp model and see what happens. You can run four completely different amp simulations simultaneously and blend them together like oscillators in a synth patch. You can insert a filter before your distortion, or after it, or in a parallel path alongside it. You can do things that would be physically impossible or prohibitively expensive to achieve with traditional gear.
That's exactly the kind of territory I want to explore here.
What's coming up
My plan is to use this blog — and the videos that go alongside it — to document different ways of approaching the Tone Master Pro that go beyond what you'd find in a standard "how to dial in a great blues tone" tutorial. I want to show signal routing approaches borrowed from synthesis. I want to experiment with parallel processing, unconventional effect ordering, and hybrid setups that mix digital and analog gear in ways that are genuinely flexible.
Because that's another thing the modern digital era has opened up: it's not a choice between analog and digital anymore. You can run analog pedals into the Tone Master Pro's effects loop. You can send your guitar signal out to a DAW via USB and run it through VST plugins, then bring it back. You can integrate hardware synths, loopers, outboard effects — virtually anything can find its way into a guitar signal chain now if you're willing to think about routing creatively.
That kind of flexibility is something I find genuinely exciting, and it's what I want to dig into. Some of it will be practical — here's a setup that works great for a specific situation. Some of it will be more experimental — here's something weird I tried, and here's what I learned from it.
Either way, if you're a guitarist who's ever felt like there should be more to explore, or if you're coming from a keys or synth background and wondering how those instincts translate to guitar, I think you'll find something here worth sticking around for.
More soon.